Many PlayStation games dither to varying degrees due to having a low color depth. This has been solved in at least one emulator. Tenchu: Stealth Assassins is particularly infamous for texture distortion, most noticeably in the where floor textures appear wavy at oblique angles developers typically mitigate this by adding polygons to walls, floors, and other scenery, though at the cost of filling the PlayStation's geometry rate. When perspective correction isn't applied to textures, certain viewing angles can make them distorted, more so when an object is near the edge of the camera up close. It is theoretically possible to implement this, but it wouldn't be accurate to the hardware. This can cause things like polygons to pop over others the limbs on Tekken characters are a good example of this. Emulators that have the ability to increase the internal resolution have attempted to fix this. Polygons may jitter as a result of low-precision fixed-point (to the native resolution) math, but this is mostly unnoticeable at native resolutions. The PlayStation takes shortcuts when rendering as a result of making most of the hardware available, and this can cause some quirks that become even more noticeable when the internal resolution increases. This full-color GIF may require you to view its page to see the animation. Jittering in games can stick out more when using higher internal resolutions. It was a commercial success, partly due to being relatively easy to program for compared to others at the time and because its CD-based media was cheaper than the competition. It actually had better stereo sound that other stereos at that time. Apologia de socrates editorial gredos pdf gratis. It used a proprietary MDEC video compression unit, which is integrated into the CPU, allowing for playback of full motion video at a higher quality than other consoles of its generation. It had a R3000 CPU (which was used by NASA for a space craft to take pictures of Mars because of it's reliablity) at 33.8688 MHz with 2MB of RAM and 1MB of VRAM. PlayStation Developer Type Generation Release date 1994 Discontinued 2006 Successor Emulated ✓ The (frequently referred to in shorthand as the PS1 or PSX) is a fifth generation console released by on Decemin Japan and Septemin the US.
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